Our Special Interest Groups focus on specific topics and work on them in small groups of interested people. They have half yearly symposiums with project meetings in between.
There are currently three active SIGs:
– SIG Facilitation
– SIG Game Science
– SIG Sustainability
SIG Facilitation – Special Interest Group on Facilitation
This SIG meets twice a year. The next tasks are a setup for an online Train-the-Facilitator webinar series and also research and practice exchange. The next dates you can always find in the calendar.
Friday March 15, 24 the facilitation group met welcoming two new members Johannes Katsarov (Luneburg University Germany Leuphana) setting up a facilitation of SGs and playful curricula school in Germany and Joanne van den Born (applied University Amsterdam HVA) researcher in effects and facilitation of simulation games.
Elyssebeth Leigh announced her new upcoming book on facilitation of simulation games that will be released in may and she will share the link with the facilitation group when it is released. It contains an important chapter on the philosophy of learning behind the facilitation of SGs.
We had a short exchange on current research with ZMS and Radboud University in which a new easy method was discovered to measure learning better by using questions oriented at what advice people that have played the game would give others. We discovered we can measure learning much better than using conventional debriefing questions. for more info contact Friedrich Trautwein or Marieke de Wijse.
We had a fruitful miro based exchange on what should be components of a train the facilitator program and a workgroup is formed that will work on a partly licenced train the facilitator program that will be jointly developed.
So if you want to join send in your motivation and what you can contribute to Marieke@isaga.net.
Agenda for Friday September 20th 9.30 Amsterdam time
Interactive exchange on our current research and practice in the field of facilitation & simulation gaming
- Update on the research with ZMS and Radboud university on what formative assessment tools help to uncover learning in relation to each other (different methods show different results)
- Update on the research with Radboud university and HVA
- Short intro of Elyssebeth on her new book (release spring 24) on facilitation of simulations
Exchange from practice
- What worked for you in facilitation?
- InterVision on challenging facilitation issues and facilitation in different context (workshop/interactive session mode) you can file in your issues, send them to Marieke@isaga.net if you want to do that ahead
Update from the work group on the train the facilitator
SIG Game Science – Special Interest Group on Game Science
Feel free to join this SIG for future publications that are aimed at creating scientific fundaments for SGs as research tool and intervention, as well as the science behind facilitation design and the role of the facilitator.
The special interest group game science is working on a new publication on the role of the facilitator in multiple types of SGs and learning contexts. A publication on the fundamentals of Game Science is under review at the Simulation and Gaming Journal. The aim of this publication is to support researchers in taking Game Sciences as a multidisciplinary well established science. The publication on game science “Positioning Game Science: a reflection on philosophical, epistemological and ontological underpinnings” by Sebastiaan Meijer, Marieke de Wijse-van Heeswijk, Heide Lukosch and Jan Klabbers will soon be published.
SIG Sustainability – Special Interest Group on Games for Sustainability!
The SIG sustainability had a meeting in February 2024 on the role of modelling in game design and learning from SGs. Also a new tool was tested called Broad View that is an easy to use tool with a great adaptive interface that can store lots of data (either quantitatively or qualitatively) , links, interconnections in an interactive way. more info www. broadview.nl (sorry English translation is on its way). participation and joint sense making are important processes that happen in and around game interventions and then a tool that can store data in an organized visual form can help greatly to provide structure and overview.
We decided to have half yearly symposia with multiple themes of interest and of course we can always organize extra meetings on request. This way a larger audience can choose to participate and bring in meeting ideas. Based on the input the session will be planned. On average there is 45mins time for each topic. Possibly topics will be in parallel or followed up after the session.
The symposium date is on June 14 at 12-14.30 pm Amsterdam time and the symposium in fall will be in the morning to accommodate for different time zones. We have a key note and parallel sessions depending on what you subscribe to. I need your answers for which of these topics you want to attend/contribute to and I can make a planning.
VISIT THIS LINK TO SHOW YOUR INTEREST/CONTRIBUTION
1 Grant writing and research together
2 Sustainability in practice, examples on how sustainability with SGs can be brought into society on different levels
3 Modelling and Frame games by Thiagi and formative assessment mechanics
(4 Findings on longitudinal evaluation of SGs in sustainability and how to improve longitudinal measurements workshop!
Here, you find the website of this SIG: https://www.isagagamesforsustainability.com/