The ISAGA conference is open to all people interested in the domain of simulation and gaming. It is organized as annual meeting of the simulation and gaming communities from all across the globe. In its over 50 years of history, the conference traveled to almost every continent and visited more than 30 countries.
ISAGA 2025 at Stuttgart, Germany, from July 15th to 18th 2025
The 56th international conference on Simulation and Gaming will be in Stuttgart. Here is the official website.
Call for Contributions for ISAGA 2025 has started
We are pleased to announce the start of the Call for Contributions for the ISAGA25 Conference! The conference will take place from 15 to 18 July 2025 at the DHBW Stuttgart (Germany) and offers a unique platform for the exchange of innovative ideas and research in the field of simulation and gaming methods.
Further information and submission: Contributing – ISAGA2025
Selection of topics:
– Artificial intelligence, big data and automation
– Virtual reality
– Sustainability and climate change
– Urban, spatial and transport planning
– Dealing with crisis and disaster management
– Society in transition
– Lifelong learning and future skills
Important dates:
– Submission deadline for full papers: 15 January 2025
– Submission deadline for posters, workshops, etc: 15 February 2025
– Notification of acceptance: 15 March 2025
We invite researchers, teachers and users to submit their contributions. Use this opportunity to present your work to an international audience and make valuable contacts!
ISAGA 2024 at Christchurch, New Zealand, from July 8th to 12th 2024
We are very happy about the ISAGA Conference 2024 at the University of Canterbury, in Ōtautahi Christchurch, New Zealand. The conference was on “Simulation Gaming Across Borders”. The Conference website is here: ISAGA 2024 | International Simulation and Gaming Association | ISAGA is connected with different saga’s around the world
Here you can find a wonderful report on the conference and get an insight into what was on offer there.
Past conferences
Year, # | Location | Theme | Organizers | Publications |
2024, 55th | Christchurch, New Zealand | Simulation Gaming Across Borders | Heide Lukosch, Maria Freese, University of Canterbury | Forthcoming |
2023, 54th | La Rochelle, France | Simulation and Gaming for social and environmental transitions | Nicolas Becu, La Rochelle University – LIENSs laboratory | forthcoming |
2022, 53rd | Boston, MA, USA | Gaming and Simulation for Social Impact | Casper Harteveld | Simulation and Gaming for Social Impact: 53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11–14, 2022, Revised Selected Papers | SpringerLink |
2021, 52nd | Indore, India (online) | Gaming, Simulation and Innovations: Challenges and Opportunities | Shri Vaishnav Vidyapeeth Vishwavidyalaya university | Dhar, U., Dubey, J., Dumblekar, V., Meijer, S., Lukosch, H. (2022). Gaming, Simulation and Innovations: Challenges and Opportunities. |
2020, 51th | Stoke-on-Trent, UK (online) | Serious Games | Special ISAGA track at the 6th Joint International Conference on Serious Games, JCSG 2020 | Ma, M., Fletcher, Bobbie, S., Göbel, S., Hauge, J.B., Marsh, T. (2020). Serious Games. Joint International Conference, JCSG 2020 |
2019, 50th | Warsaw, Poland | Simulation & Gaming through Times and Across Disciplines. Past and Future, Heritage and Progress | Marcin Wardaszko, Błażej Podgórski, Małgorzata Ćwil, Anna Winniczuk, Michał Jakubowski, Wanda Widziszewska, Anna Świątkowska | Wardaszko, M. (Ed.) (2019). Simulation & Gaming Through Times and Across Disciplines. Past and Future, Heritage and Progress. – Kozminski University, Warsaw. ISBN 978-83-66502-01-7. Wardaszko, M., Meijer, S., Lukosch, H., Kanegae, H., Kriz, W.C., Grzybowska-Brzezińska, M. (Eds.) (2021). Simulation Gaming Through Times and Disciplines – 50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland. |
2018, 49th | Bangkok, Thailand | Active Learning and Neo-Simulation & Gaming: Sharing Wisdom | Urairat Yamchuti, Songsri Soranastaporn, Ryoju Hamada | Proceedings of the 49th ISAGA Conference “Active Learning and Neo-Simulation and Gaming: Sharing Wisdom”. – Mahidol University Salaya Campus, Nakorn Pathom, Thailand, 2018. Hamada, R., Soranastaporn, S., Kanegae, H., Dumrongrojwatthana, P., Chaisanit, S., Rizzi, P., Dumblekar, V. (Eds.) (2019). Neo-Simulation and Gaming Toward Active Learning. |
2017, 48th | Delft, the Netherlands | Simulation Games for Sustainable Cities and Smart Infrastructures | Heide Lukosch, Geertje Bekebrede, Rens Kortmann | Lukosch, H.K., Bekebrede, G., Kortmann, R. (Eds.) (2018). Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures – 48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands |
2016, 47th | Melbourne, Australia | Leadership in Simulation and Gaming | Todd Mason and Elyssebeth Leigh | Monaghan, M. (ed.) (2016). Australasian Simulation Congress. Proceedings. Melbourne, Simulation Australasia. ISBN 978-0-9925960-2-6. Naweed, A., Wardaszko, M., Leigh, E., Meijer, S. (Eds.) (2018). Intersections in Simulation and Gaming – 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, Melbourne, VIC, Australia |
2015, 46th | Kyoto, Japan | Hybrid Simulation and Gaming in the Networked Society | Hidehiko Kanegae | Kaneda, T., Kanegae, H., Rizzi, P., & Toyoda, Y. (Eds.) (2015). Proceedings of the 46th ISAGA Conference Hybrid Simulation & Gaming in the Networked Society. ISBN 978-4-902590-44-9. Kaneda, T., Kanegae, H., Rizzi, P. & Toyoda, Y. (Eds.) (2016). Hybrid Simulation and Gaming in the Network Society. TSS, volume 9. Springer, Singapore. |
2014, 45th | Dornbirn, Austria | The Shift from Teaching to Learning: Individual, Collective and Organizational Learning Through Gaming & Simulation | Willy Kriz | Kriz, W.C. (Ed.) (2014). The Shift from Teaching to Learning: Individual, Collective and Organizational Learning Through Gaming & Simulation. Proceedings of the 45th Conference of the International Simulation and Gaming Association, Dornbirn, 2014. Bielefeld: W. Bertelsmann Verlag. (and CD-ROM: ISBN 978-3-7639-5422-3). Duke, R.D. & Kriz, W.C. (Eds.) (2014). Back to the Future of Gaming. Bielefeld: W. Bertelsmann Verlag |
2013, 44th | Stockholm, Sweden | Gaming in an Interconnected Industry | Sebastiaan Meijer | Meijer S.A., Smeds R. (Eds.) (2013). Electronic Proceedings of ISAGA 2013. KTH Transport Science Publication Series, Stockholm. Meijer S.A., Smeds R. (Eds.) (2014). Frontiers in Gaming Simulation: 44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden. |
2012, 43rd | Cluj-Napoca, Romania | The Journey of Change: Mapping the Process | Cătălina Oţoiu | Otoiu, C. & Otoiu, G. (Eds.) (2013) The Journey of Change: Mapping the Process. ISAGA 2012 Conference Proceedings. Cluj-Napoca, RO: Editura ASCR |
2011, 42nd | Warsaw, Poland | Bonds & Bridges. Facing the Challenges of the Globalizing World with the Use of Simulation and Gaming | Marcin Wardaszko and Jagoda Gandziarowska-Ziołecka | Bielecki, W.T., Gandziarowska-Ziolecka, J., Pikos, A.M. & Wardaszko, M. (Eds.) (2011). Bonds & Bridges. Facing the Challenges of the Globalizing World with the Use of Simulation and Gaming. Warsaw: Poltext. ISBN 978-83-7561-212-7 |
2010, 41st | Spokane WA, USA | Changing the World Through Meaningful Play | Elizabeth Murff | Beran, M. (Ed.) (2011) Changing the World Through Meaningful Play. Abstracts and Papers. ISAGA-Conference 2010. Spokane, WA: Eastern Washington University Press. ISBN 978-1-4507-6269-4 |
2009, 40th****** | Singapore | Learn to Game, Game to Learn (http://ssagsg.org/ssagsg/isaga2009/index.html) | Geo Kin Yeo and Yiyu Cai | Yeo, G. and Cai, Y. (Eds.) (2009) Learn to Game, Game to Learn. Proceedings of the 40th annual Conference of the International Simulation and Gaming Association (ISAGA), Singapore: National University Singapore, July 2009. Society of Simulation and Gaming of Singapore. ISBN 978-981-08-3769-3 (CD-ROM). Hill, J. and Rodrigo, M.M. (Eds.) (2012). Symposium: ISAGA 2009 Conference Proceedings. – Simulation and Gaming. Volume 43. Issue 1. February 2012. https://journals.sagepub.com/toc/sagb/43/1 |
2008, 39th | Kaunas, Lithuania | Games: Virtual Worlds and Reality | Eugenijus Bagdonas and Irena Patasiene | Bagdonas, E., Patasiene, I., Jovarauskiene, D. (Eds.) (2008). Games: Virtual Worlds and Reality. ISAGA 2008 Conference book. – Technologija, Kaunas. Bagdonas, E. & Patasiene, I. (Eds.) (2009). Games: Virtual Worlds and Reality. Selected Papers of ISAGA-2008. – Technologija, Kaunas |
2007, 38th | Nijmegen, the Netherlands | Organizing and Learning Through Gaming and Simulation | Vincent Peters and Marleen van de Westelaken | V. Peters, M. van de Westelaken, A. van Gils, & A. van Loveren (Eds.) (2007). Proceedings of the 38th Conference of the International Simulation and Gaming Association (CD-ROM). Nijmegen, The Netherlands: Stichting ISAGA Conferentie 2007. Mayer, I. & Mastik, H. (Eds.) (2007). Organizing and Learning through Gaming and Simulation. Proceedings of ISAGA 2007. Eburon, Delft. ISBN 978-90-5972-2316 |
2006, 37th | St. Petersburg, Russia | Global Interdependence of the Uniform Education Space | Yuli Porkhovnik | Porkhovnik, Y. (Ed.) (2006). Reality and Game & Game and Reality: Abstracts and Papers of the 37th Annual Conference of the International Simulation and Gaming Association (ISAGA) – St. Petersburg State University of Engineering and Economics (Engecon), St. Petersburg, Russian Federation |
2005, 36th | Atlanta GA, USA | Serious Play: Form, Function, and Fun | Richard Teach | Narasimhan, S., & Teach, R. (Ed.) (2006). Form, Function, and Fun. ISAGA-Conference 2005. Atlanta GA, USA. The Proceedings of the 36th International Simulation and Gaming Association; 28 June – 2 July 2005 |
2004, 35th***** | Munich, Germany | BRIDGING THE GAP: Transforming Knowledge into Action through Gaming and Simulation | Willy Kriz | Eberle, T., Kriz, W.C., Puschert, M., & Glötzner, F. (Eds.) (2004). Bridging the Gap: Transforming Knowledge Into Action Through Gaming and Simulation. Proceedings of the 35th Conference of the International Simulation and Gaming Association (ISAGA). SAGSAGA, Germany |
2003, 34th**** | Kisarazu, Japan | Social Contributions and Responsibilities of Simulation and Gaming | Rei Shiratori | Shiratori R., Arai K., Kato F. (eds.) (2005). Gaming, Simulations, and Society: Research Scope and Perspective. Springer-Verlag, Tokyo. DOI: 10.1007/b138103 |
2002, 33rd*** | Edinburgh, Scotland, UK | Interactive Learning Through Gaming and Simulation | Fred Percival and Helen Godfrey | Fred Percival, Helen Godfrey, Phyllis Laybourn, & Sarah Murray (Eds.) (2003). Interactive Learning Through Gaming and Simulation. The International Simulation and Gaming Yearbook; Volume 11 |
2001, 32nd | Bari, Italy | On the Edge of the Millennium: A New Foundation for Gaming Simulation | Paola Rizzi, Antonio Brusa and Ivan Blecic | Elena Musci (Ed.) (2001). On the Edge of the Millennium: A New Foundation for Gaming Simulation. Edizioni B.A. Graphis, Bari, Italy |
2000, 31st | Tartu, Estonia | Simulation and Gaming in the Building of the Information Society | Anne Willems | Leen Rahnu (Ed.) (2001). Bridging the Information and Knowledge Societies. Tartu, Estonia |
1999, 30th | Sydney, Australia | Anticipating the Unexpected | Elyssebeth Leigh | Leigh, E., & McLaughlan, R. (2000). Anticipating the Unexpected – ISAGA ’99: Conference Proceedings of the 30th Annual Conference of the International Simulations and Gaming Association (ISAGA). UTS, Sydney |
1998, 29th | St. Petersburg, Russia | Simulation and Gaming in Professional Education | Yuli Porkhovnik and A. Fedotov | Porkhovnik, Y.M., & Novik, M.M. (eds.) (1999). Simulation and Gaming in Professional Education and Management. St. Petersburg: Evropeyskiy Dom |
1997, 28th | Tilburg, the Netherlands | Gaming/Simulation for Policy Development and Organizational Change: beyond Looking Glass and Learning Language | Jac Geurts & Cisca Joldersma | Geurts, J., Joldersma, C., & Roelofs, E. (1998). Gaming/Simulation for Policy Development and Organizational Change. Tilburg: Tilburg University Press |
1996, 27th | Jurmala (Riga Bay), Latvia | Simulation and Gaming for Sustainable Development | Valdis Bisters | Bisters, V. (1997). Simulation and Gaming for Sustainable Development. Riga, Latvia: Environmental Publishers “Vide.” |
1995, 26th | Valencia, Spain | Learning through Experience: Challenge and Change | Francis Watts and Amparo Garca Carbonell | Garcia-Carbonell, G., & Watts, F. (1996). Simulación¡ ya! El Aprendizaje a través de la Experiencia: El Reto del Cambio [Simulation now! Learning Through Experience: The challenge of Change]. València, Spain: Diputació de València |
1994, 25th | Ann Arbor, MI, USA | ISAGA – The Next Generation | Richard Duke | Crookall, D., & Arai, K. (1995). Simulation and Gaming across Disciplines and Cultures: ISAGA at a Watershed; Thousand Oaks, CA: SAGE |
1993, 24th | Bucharest, Romania | Active Teaching Methods, Simulation, and Gaming to Help the Reform | Eduard Rădăceanu | Rãdãceanu, E. (Ed.) (1994). Reform and Progress helped by Simulation and Gaming. Bucharest, Romania: IROMA |
1992, 23rd*** | Edinburgh, Scotland, UK | Developing Transferable Skills through Simulation and Gaming in Education and Training | Fred Percival | Percival, F., Lodge, S., and Saunders, D. (Eds.) (1993). The Simulation and Gaming Yearbook 1993, Developing Transferable Skills in Education and Training. Kogan Page, London |
1991, 22nd | Kyoto, Japan | Global Modeling for Solving Global Problems | Hiroharu Seki | Crookall, D., Arai, K. (eds.) (1992). Global Interdependence: Simulation and Gaming Perspectives. Proceedings of the 22nd International Conference of the International Simulation and Gaming Association (ISAGA) Kyoto, Japan: 15–19 July 1991. Springer, Tokyo. DOI: 10.1007/978-4-431-68189-2 |
1990, 21st** | Durham, NH, USA | Simulation Gaming for the Twenty-First Century | Dennis Meadows | * |
1989, 20th | Weimar, German Democratic Republic | Transfer von Planspielen [Transfer of Gaming Simulations]] | Hans Gernert | Wissenschaftliche Zeitschrift der Hochschule für Architektur und Bauwesen. Weimar, 36 Jahrgang [1990]. Reihe B: Heft 4 |
1988, 19th | Utrecht, the Netherlands | On the Improvement of Competence | Jan Klabbers | Klabbers, J.H.G., Scheper, W.J., Takkenberg, C.A.Th., & Crookall, D. (1989). Simulation-Gaming: On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts. Oxford: Pergamon [now an imprint of Elsevier.] |
1987, 18th | Venice, Italy | Simulation-Gaming in Education and Training | Arnaldo Ceccini and Giorgio Panizzi | Crookall, D., Klabbers, J. H.G., Coote, A., Saunders, D., Cecchini, A., & Delle Piane, A. (1988). Simulation-Gaming in Education and Training. Oxford: Pergamon |
1986, 17th | Toulon, France | Simulation & Communication | David Crookall | Crookall, D., Greenblat, C. S., Coote, A., Klabbers, J. H. G., & Watson, D. R. (1987). Simulation-Gaming in the Late 1980s. Oxford: Pergamon |
1985, 16th | Alma-Ata, USSR | Business Games and Simulation Modelling | Vladimir Burkov | Delovye Igry i Imitacionnoe Modelirovanie: Tezisy Dokladov. 16-j seminar IFAK/ISAGA.[Business Games and Simulation Modelling: 16th IFAC/ISAGA Workshop. Abstracts of papers.] M., Institut Problem Upravleniya [Institute of Control Sciences], 1985 |
1984, 15th | Elsinore, Denmark | Eric Petterson | None published | |
1983, 14th | Sophia, Bulgaria | Simulation and Gaming in Problem-Solving and Training | Ognyan Panov and Isak Assa | |
1982, 13th | Stirling, Scotland, UK | Problems and Prospects of Game Design | Drew Mackie | None published |
1981, 12th | Haifa, Israel | Who Plays, Why, How and the Time Dimensions | Hubert Law-Yone | * |
1980, 11th | Geneva, Switzerland | Simulation/Games in Education, Research and Decision-Making | Maurice Graber | Goldberg, D., & M. Graber, M. (1980). Simulation/Games in Education, Research and Decision-Making. Geneva, Switzerland |
1979, 10th | Leeuwarden, the Netherlands | How to Build a Simulation/Game | Klaas Bruin | Bruin, K., de Haan, J., Teijken, C., & Veeman, W. (1979). How to Build a Simulation/Game. Leeuwarden: Univeristy Groningen |
1978, 9th | Lund, Sweden | Gaming Simulation on Energy | Mats Lörstad | Gaming/Simulation on Energy: Proceedings of ISAGA IX Conference (1978). Lund, Sweden: Decision Data * |
1977, 8th | Birmingham, UK | Margaret Hobson and Robert Armstrong | None published | |
1976, 7th | Caracas, Venezuela | Simulation and Decision-Making | Estelio Breto-Flores | Breto-Flores, Emilio. (1976). Proceso de construcción de modelos y analisis de sistemas sociales. Caracas, Venezuela * |
1975, 6th | Milan, Italy | Theory and Practice of Gaming-Simulation | Gianluigi Sartorio | None published |
1974, 5th | Berlin, Germany | Declan Kennedy | None published | |
1973, 4th | Gaithersburg MD, USA | Cathy Greenblat and Peter House | Simulation and Gaming: Proceedings of the 12th Annual Symposium, National Gaming Council, and the 4th Annual Conference, International Simulation and Gaming Association, held at the National Bureau of Standards, Gaithersburg, Md., September 17-19, 1973. National Bureau of Standards, 1974 | |
1972, 3rd | Birmingham, UK | John Taylor | None published | |
1971, 2nd | Utrecht, the Netherlands | Henk Becker | Becker, H.A. & Goudappel, H.M. (1972). Developments in Simulation and Gaming. The Netherlands: Boom Meppel | |
1970, 1st | Bad Godesberg, Germany | Richard Duke, Allan Feldt, Hans Hansen | None published |
* some collected papers and abstracts are published in an extended program brochure
** joint meeting of ISAGA and NASAGA
*** joint meeting of ISAGA and SAGSET
**** joint meeting of ISAGA and JASAG
***** joint meeting of ISAGA and SAGSAGA
****** joint meeting of ISAGA and SSAGSg